Anyway, onto the artwork. I've been working on this piece for three days now, and I just finished it an hour ago. I wanted to capture the same style the game has, so that's what I based it all on.
I figured I might as well show my process work for this one again.
Roughly sketched the whole thing out.
One of the first pieces I digitally inked: it was a neat learning experience.
Colouring the characters was fun to do: just stay within the lines.
All of the characters done and coloured. Onto the shading part.
I found that shading without a smooth transition between colours gives a very nice, stylized effect.
All the shading is done, while I'm still figuring out what to do with the rest of the image.
And WHAM! There was a background! Rayman's pupils were evil, haha!
For those of you interested (should be all of you!), here is a cool trailer of the game.
Rayman (Origins), Globox, Teensies and the Lums were created by Michel Ancel and belong to Ubisoft.